Level Design Portfolio
Level Design, Driven By User Understanding.
Explore the various game projects I've contributed to!
Dive into my process as a level designer, and see how the lesson's I've learned define my skills and capabilities to handle ambitious cross-disciplinary team projects!
Have fun exploring, and I hope you learn something!
Eyes of the Forest
Take a peek into my showcase project, Eyes of the Forest, Where I served as a level designer, and encounter designer.
Specter Inspector
Discover my 2D level design, and encounter design process, while working within a custom engine for Specter Inspector. Shipped to Steam August 2025.
Barton
Delve into my pipeline of creating the gameplay spaces and puzzles for Barton, a first person 3D experience. Play with an AI companion bot named Barton, that has an open dialogue with the player.
Expansive Fantasy Survival
Immerse yourself in my solo passion project, Expansive Fantasy Survival, where I sculpted a massive and intricate Minecraft world over the course of two and a half years. Available to downlod for free.